package ypmits.bitmap.vo {
	import flash.display.DisplayObject;

	/**
	 * @author Dave Lenz
	 */
	public class ParticleDataVO {
		public var obj : DisplayObject;
		public var x : Number;
		public var y : Number;
		public var z : Number;
		public var hide_x : Number;
		public var hide_y : Number;
		public var hide_z : Number;

		public function ParticleDataVO( _x : Number = -1, _y : Number = undefined, _obj : DisplayObject = null) {
			if( _x != -1 ) x = _x;
			if( _y != -1 ) y = _y;
			if( _obj ) obj = _obj;
		}
	}
}
